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Visualizza Versione Completa : mah... non so



Ganon
09 May 2004, 00:18
In my opinion, the games industry is becoming increasingly corporate and we're losing touch with our 'garage developer' roots (BioWare, for instance, developed our first title, "Shattered Steel," in Joint-CEO Greg Zeschuk's parents' basement). I think the industry as a whole can be greatly invigorated through the creation of an 'indie circuit' where individual game designers and small development teams can make a reasonable living doing what they do best. Game modding is an obvious place for that to start and, with its story-oriented tools and established community focus, NWN is on the cutting edge of the game modding movement. For now, BioWare's DD Project isn't heading in that direction (and, to be honest, it may never head in that direction) but that's what I'm going to be trying to push it towards over the longer term. As you say, these are interesting times and I, as both a game developer and a game consumer, am very excited by the future.

mah... sembrano belle parole...

Jezebel
09 May 2004, 16:32
Belle parole... ehm... .si ma parole di chi??

Rabaut
09 May 2004, 19:09
Eran parole di Rob Bartel - Co Lead Designer -